- Seeded procedural runs (survivors, locations, weather, events) - 100-day campaign with 5 phases, scripted story beats, Day-100 finale - 8 endings incl. hidden 'First Light Again' - Data-driven events (people/world/story packs) with callback chains - Relationships, memories, grief, karma/hope systems - Tactical encounters (fight/hide/run/negotiate) with honest odds - 8 upgradeable camp buildings, 13 location templates - Canvas parallax scenes, procedural SVG portraits, weather FX - Synthesized adaptive audio (WebAudio, no assets) - Save slots + autosave (localStorage), shareable seeds - Tests: headless multi-seed simulator + browser E2E (playwright)
17 lines
379 B
JSON
17 lines
379 B
JSON
{
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"compilerOptions": {
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"target": "ES2022",
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"module": "ESNext",
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"moduleResolution": "bundler",
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"lib": ["ES2022", "DOM", "DOM.Iterable"],
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"strict": true,
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"noUnusedLocals": false,
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"noFallthroughCasesInSwitch": true,
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"skipLibCheck": true,
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"isolatedModules": true,
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"noEmit": true,
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"types": ["node"]
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},
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"include": ["src", "scripts"]
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}
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