LifeTown Online — browser multiplayer life-sim MVP
- Server-authoritative Node/WS server: sessions, zones (town + instanced homes + public venue interiors), NPC routines, economy, relationships, persistence - TypeScript + Three.js client: character creator, Maple Court district, enterable venues (café, city hall, gym, store, arcade), build mode with 58-item furniture catalog, needs/mood systems, phone UI, day/night + weather, procedural audio - Verified by two-client e2e protocol suite and headless-browser walkthrough
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// Ambient declarations for JS modules shared with the Node server.
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declare module '*.mjs';
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