LifeTown Online — browser multiplayer life-sim MVP
- Server-authoritative Node/WS server: sessions, zones (town + instanced homes + public venue interiors), NPC routines, economy, relationships, persistence - TypeScript + Three.js client: character creator, Maple Court district, enterable venues (café, city hall, gym, store, arcade), build mode with 58-item furniture catalog, needs/mood systems, phone UI, day/night + weather, procedural audio - Verified by two-client e2e protocol suite and headless-browser walkthrough
This commit is contained in:
@@ -0,0 +1,22 @@
|
||||
{
|
||||
"name": "lifetown-online",
|
||||
"version": "0.1.0",
|
||||
"private": true,
|
||||
"type": "module",
|
||||
"description": "LifeTown Online - original browser multiplayer life simulation (MVP)",
|
||||
"scripts": {
|
||||
"build": "vite build",
|
||||
"dev": "vite",
|
||||
"start": "node server/index.mjs"
|
||||
},
|
||||
"dependencies": {
|
||||
"three": "^0.170.0",
|
||||
"ws": "^8.18.0"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@types/three": "^0.185.4",
|
||||
"playwright-core": "^1.62.1",
|
||||
"typescript": "^5.6.3",
|
||||
"vite": "^5.4.10"
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user