PolyCity v1.0 — full-featured 3D city-builder (Three.js + Vite)
- Procedural island maps, RCI zoning, demand-driven growth - City-wide power grid with brownouts; wind coastal bonus - Land value, upgrades, services, pollution, fires & fire spread - Budget/taxes, happiness, milestones, quest onboarding - Traffic agents, day/night cycle, adaptive render scale - Saves: autosave + 3 slots + JSON export/import - PWA (offline), GitHub Pages/Netlify deploy configs - Tests: 40-assertion engine suite + headless E2E
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{
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"name": "polycity",
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"private": true,
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"version": "1.0.0",
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"type": "module",
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"description": "PolyCity \u2014 a full-featured 3D city-builder simulation that runs entirely in your browser.",
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"keywords": [
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"city-builder",
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"simulation",
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"3d",
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"threejs",
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"game"
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],
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"license": "MIT",
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"scripts": {
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"dev": "vite",
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"build": "vite build",
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"preview": "vite preview",
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"test": "node tests/engine.mjs",
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"test:browser": "node tests/smoke.mjs",
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"shots": "node tests/capture.mjs"
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},
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"dependencies": {
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"three": "^0.185.1"
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},
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"devDependencies": {
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"playwright-core": "^1.62.1",
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"vite": "^8.2.2"
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}
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}
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