Auto-Build advisor + resilient simulation loop
- New advisor button (toolbar, purple wand): one click per planning pass * Genesis: founds a town from a blank map (main street + zone bands) * Keeps power ahead of demand (wind/solar/coal by deficit size) * BFS road spurs to reach orphaned zoned land * Stamps new districts when demand is high and empty plots run out * Places the weakest service coverage; parks/plazas for land value * Never spends below an emergency reserve; recomputes power per action - Simulation no longer dies when rAF throttles: interval watchdog compensates only after 3s of total frame silence - preserveDrawingBuffer now opt-in via ?cap=1 (software-GL perf) - Smoke test drives via game API, prefers headless_shell binary, tolerates stalled screenshots; engine suite at 51 assertions
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