- Zero-dependency Node server: HTTP static + hand-rolled RFC6455 WebSocket + 20Hz authoritative simulation - Seeded island worldgen (tiles, forest decor, spawns) - 4 playable species, needs (food/water/stamina), rest, growth stages Hatchling->Apex - AI fauna: critters, fish shoals, Dryosaurus/Psittacosaurus herds; carcass feasting - PvP with knockback, kill feed, chat, leaderboard, minimap, day/night cycle - True top-down procedural dino renderer shared by menu cards and in-game - Developer mode (` key): god-mode, x6 XP, instant evolve, spawn AI, Alt+Click tp - Headless smoke tests, real-browser visual tests, pixel match checks
12 lines
253 B
JSON
12 lines
253 B
JSON
{
|
|
"name": "dino-isle-online",
|
|
"version": "1.0.0",
|
|
"description": "Multiplayer dino survival island game (web, zero dependencies)",
|
|
"main": "server.js",
|
|
"type": "commonjs",
|
|
"scripts": {
|
|
"start": "node server.js"
|
|
},
|
|
"license": "MIT"
|
|
}
|