- Full classic layer: roads/walkers, 11-tier housing evolution, food chain, industry chains, trade routes, taxes/wages, ratings, fires & collapse - Fantasy layer: heroes (XP/levels/auras), mana & 7 spells, monsters/invasions, walls/towers/legions/golems, campaign of 5 scenarios + endless sandbox - Canvas2D isometric engine with procedural sprites, zero runtime deps - Save/load slots + autosave, WebAudio synth music/SFX, HUD/menus/minimap - Tests: headless sim smoke test + Playwright E2E (build/combat/save)
8 lines
297 B
TypeScript
8 lines
297 B
TypeScript
import { defineConfig } from 'vite';
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export default defineConfig({
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base: './',
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build: { target: 'es2022', chunkSizeWarningLimit: 1500 },
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server: { port: 5173, host: true, allowedHosts: ['.trycloudflare.com'] },
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preview: { port: 4173, host: true, allowedHosts: ['.trycloudflare.com'] }
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});
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